Jan – Jun 2026

PolyGraphs

An interactive simulation of how belief moves through networks of agents sharing evidence.

Scale
TODO nodes
Role
Design and engineering
Stack
TypeScript
Shown at
TODO

The problem

TODO. Network epistemology models are usually read as equations or static plots. Name what that costs a reader, concretely.

Approach

TODO. The simulation model, and the decision about what the reader controls versus what is fixed.

What I built

TODO. The tool, its inputs, and what a run actually shows.

Key decisions

TODO. Layout algorithm, how many nodes stay legible, what had to be dropped to keep it interactive.

Outcome

TODO. Who used it and what it let them see.

Reflection

TODO.