Jan – Jun 2026
PolyGraphs
An interactive simulation of how belief moves through networks of agents sharing evidence.
- Scale
- TODO nodes
- Role
- Design and engineering
- Stack
- TypeScript
- Shown at
- TODO
The problem
TODO. Network epistemology models are usually read as equations or static plots. Name what that costs a reader, concretely.
Approach
TODO. The simulation model, and the decision about what the reader controls versus what is fixed.
What I built
TODO. The tool, its inputs, and what a run actually shows.
Key decisions
TODO. Layout algorithm, how many nodes stay legible, what had to be dropped to keep it interactive.
Outcome
TODO. Who used it and what it let them see.
Reflection
TODO.